AW4 – Introduction to Curriculum Planning

AW4 – Introduction to Curriculum Planning

This course provides an introduction to XR technology and curriculum resources available to staff members at Lumination Lab Schools.

Course Content

XR Learning Framework
What’s Available?
Planning and Preparations
Available XR Resources
Finding XR Resources
XR Learning Framework
XR Learning Framework
What’s Available?
Planning and Preparations
Available XR Resources
Finding XR Resources

Module objectives: 

  • Introduce participants to the Design Thinking Framework.
  • Discuss the 5 ways VR is best used in the classroom.
  • Explain how Station Based Learning can be utilised to engage a full class in the space.

Module objectives: 

  • Expose participants to what technology is available for their use.

Module objectives: 

  • Run participants through the Lumination Safety Poster.
  • Provide participants with a checklist of items to consider before running a session in the lab.

Module objectives: 

  • Expose participants to the variety of resources available on the Lumination Education Centre.
  • Discuss the intended purpose of each type of resource.

Module objectives: 

  • Inform participants of where they can source XR content.
  • Practise finding 360° videos on YouTube.

Why Should I Complete this Course?

Understand XR Resources

Gain insights into the various XR technologies and resources currently available in the Lumination Learning Lab.

Navigate Content Effectively

Learn how to efficiently find and access relevant XR materials to enhance your teaching.

Enhance Teaching Skills

Develop skills to incorporate XR resources into lesson plans, improving student engagement and learning outcomes.

Build Confidence

Feel more confident in using and sourcing XR resources to support your educational objectives.

Future Resource Strategies

Acquire techniques for locating and evaluating new XR content as it becomes available.